At Empires we take luck out of the question when designing games. Creativity and passion are great motivators (and we have a lots), but only half of the equation. When creativity meets data, great, long-lasting games are created.
Product-market fit plays a key role
We build our games for our audiences - not for ourselves. Games must be fun, engaging and even endearing for the players in order to succeed.
Data-driven game design
Our development process is guided by an extensive amount of data from the get-go to help our creative minds pick the right decisions and create the best and most enjoyable user experience.
Our company culture is about learning from success and failure. Both are key ingredients in becoming better at what we do.